Thank you guys for attention)
Steven i was using this model at the very first time.
Yarfapet i am already using such model right now.
But this is all about LOS using, i'm looking for solution without it atm.
I had a little play, you sparked an idea
Well Steven, here's another idea, which gpu consumption goes in geometrical progression (that's why i've dropped it), but in some cases may come handy. Great for precise calculating of visible-invisible area. Here's a cap http://www.box.net/shared/bkjyg0894s
also you need this effect to work (it flips aplha pixels with opaque ones)