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  • Hi guys, my name is Georgi/George, 17 years old and Im from Bulgaria.

    Im new to Construct C, I had only watched videos about it nothing more. After working 1 year with GM 8.0 PRO I had decided to see what the other programs can do. The first program which came in my mind was Construct. I decided to get Construct Classic, because its free and I feel that its good. Construct 2 is better Im sure but its payed and the free version have got little advantages.

    Construct Classic is my choice.

    Like you see Im not completely new to game making but I have questions anyway:

    1. What types of games can be done? 3D, RPG, FPS etc....

    2. With what to start - which tutorial, manuals.....

    3. Is there exist good documentation for CC?

    4. Does Construct support some advanced functions for 2D/3D games?

    5. What experience must you have to do games here? A languages, scripts, arrays?

    6. Construct Classic versus Construct 2 which is better for you?

    My speciality are racing games like you see in my nickname. Cna you suggest me from where to start?

    Thanks for reading and have a nice game making all. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Hey RacerBG, welcome to the community!

    1. What types of games can be done? 3D, RPG, FPS etc....

    Basically anything as long as its 2D. Technically, some 3D can be done, but it's not an easy process because construct wasn't designed for it. You basically have to code your own 3D engine with events, and that is a task that is not be underestimated. If you want 3D, you should really use something else like unity.

    2. With what to start - which tutorial, manuals.....

    I would actually recommend using C2 to learn on, as it has a manual and is quite similar to construct classic. Start here with the beginner's tutorial.

    3. Is there exist good documentation for CC?

    There is the wiki. Again, though, a lot of what is in C2 is very similar to what is in CC, so that would be a good place to learn for starters.

    4. Does Construct support some advanced functions for 2D/3D games?

    2D, yes, 3D, no.

    5. What experience must you have to do games here? A languages, scripts, arrays?

    You don't really have to have any prior game making experience.

    6. Construct Classic versus Construct 2 which is better for you?

    Construct 2. Better usability, less bugs and quirks, more actively developed and more frequent updates, exported games run on more platforms, can paste stuff between projects (can't do that in CC - don't try, even if it seems like it works it's an unfinished feature and can royally screw up a project), easier to reuse code, etc.

    The only downside to C2 is it's still relatively early in development, so it's missing some features like families, which allow you to use one piece of code to control multiple objects, though those are being currently worked on as the next feature.

  • Thank you very much. But I prefer CC, because like I said C2 is payed to have full functionality.

    One last question: Does there exist any specific tutorial for racing game or some sample?

    And one more: Does there are recommended effects and plugins which I should download?

  • C2 has a free version that you could learn the basics on. As for the tutorial, not that I'm aware of, sorry. You can try searching the forum.

  • So I can install them both without conflict?

    Thanks for the advices.

  • Yep. You can even run them both at the same time.

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  • Thanks for everything. If I have more questions I will ask, like I see the Moderators here are good people.

  • Some time ago I made an example game called "Verve!". It features pretty much everything Construct offers, and every single event is explecitly commented. It uses the car behavior, handles bumping, uses math to get values like km/h or covered distance. It is not a racing game, but may help with the basics.

    http://www.scirra.com/forum/example-verve-a-mini-game-of-skill_topic41461.html

  • Thanks but where I can find the effects file "Masked"? I cant open it without it.

    And also which effects and plugins are good choice to download for me?

  • The effect is called "Color Fusion (Masked)" and you can download it by following the provided link (halfway down in the first post of the verve-thread).

    About effects and plugins: Don't think about it yet. The "built-in" plugins and effects are powerful enough to bring you far along the road. It's only when you have special demands that you may need special behaviors or effects. And everything (yes, everything apart from online multiplayer network code) can also be realized with events. So, there's no need to install anything until you know you need it.

  • Thanks that saved me hours of downloading. Now the game works btw.

  • I'd Say as things are now with HTML, Construct Classic will allow you to make a much more professional and fuller featured game, but Construct itself will be buggy, and a hassle to use to the uninitiated. also it wont be ridiculously multi-platform with CC, which might be a big downside for some. With time C2 will undoubtedly surpass CC in all aspects.

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