Hello, how would I move a sprite to a set position, say (230, 350) for example, at a set speed?
The easiest way to achieve this would be the "Move at angle" action of the sprite object. You can set the speed (pixel distance) and the angle to travel by. Use the angle expression like this:
angle(sprite.x,sprite.y,230,350)
and don't forget timedelta for your speed.