Hi there! I'm trying to make something innovative, never-before-seen and REALLLY original in Construct (hello Die By The Sword).
I have a concept of a 2D platformer hack'n'slash with purely mouse-based sword combat. Now there are a lot of issues with it but I've managed to bake a small .cap with the features I want from it only to realize some problems with it. This is what I want the community to help me with.
I want you to download the .cap, experiment with it and squash some bugs. If not, you can at least try to help me do it.
1) The sword sometimes lags out of the MouseArea, breaking the system.
2) It's generally...not that user-friendly.
3) The movement itself doesn't like people. It lags behind the player sometimes.
Here's a shot of the .cap:
<img src="http://cubeupload.com/files/bc0400swordfaightpic.png">
And here's the download:
http://upload.namelezz.net/downloader.p ... faight.cap
(requires latest Construct version, 99.42)
A mouse-based swordfighting game has always been one of my dream projects. Please help me make it a reality!