I have a simple problem but I can't solve it...When I try to load a game after I saved the game....everything is fine...but if I try to load the game if the game hasn't saved yet the game crashes..I want the load button to be dysfunctional if there is no file saved yet...but I want it to be functional when a file is saved
does anyone at least have an example with load/save with buttons...How do I tell the engine not to load anything if there no file saved yet?(you just started the game)
Unfortunately, the number of 'active' users who still support Construct Classic is very, very small.
If you keep 'bumping' periodically, hopefully one of them may notice and be able to help.
I would try and recreate your game inside construct 2 if I was you, It's free so there is no reason not to.
And as there is much more help as a lot more people use it.
use the file plugin , it has a 'if file exists' function
no that doesn't work...when I close the engine and reboot it...the file still exists but when I try to load the game it either crashes or acts like it doesnt exist. I might have done it wrong...can you give an example?
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is there a way to do this using ini files or something?