Would anyone have an example of an inventory system using the hashtable or array object?
Develop games in your browser. Powerful, performant & highly capable.
dl.dropbox.com/u/2721498/2stroke/Construct/cap/inventory_array%26hash.cap
Maybe this will help. You can change the size of the "inventory" at the first event(dont forget to change it at the 6th too if you want to use the hashtable solution.)