Hello!
I'm trying to set-up a simple top-down view strategy game, and am having the display follow the player's mouse cursor to pan around the map (the X & Y Scroll Ratios tweaked to 70). The problem is that the player can scroll the display right off of the map.
Is there an easy way to constrain display movement to the boundaries of the layout, so that a player can't pan the camera out into the great white void?