Hi all, I've been experimenting with Construct and finding it very well designed and intuitive for game design. I'd like to ask you for some help on this issue, I couldn't find any reference in forum or searches:
I wish to have Objects created dynamically, and to have some code performed when an object is created. Is there a Condition, or otherwise a way to "catch" when an object is created, to initialize it? Right now, the only way I can think of is creating a Function for every object, such as "UnitInitialize", "EnemyInitialize", and calling it after creating each object, which seems a bit overcomplicated.
Thanks