Quick question: is there a way to change the blurring effect when I zoom in on the editor? The super-blur at super zoom isn't working too well for me when I want to move objects around precisely.
change sampling in application properties from linear to point. this WILL affect how your game looks, so if you want it to have linear sampling be sure to change it back when your done zooming, if you like the look theres no problem with that either
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This solves my problem of sprites looking blurry sometimes when they stop as well. Awesome! Thanks