Ahh... It seems I still have a few questions about this object, heh heh. What's the difference between, Animations and Sub-Animations? I think I know what angles are, I think they are actual directions of a given animation... Say I have a Walking animation, I think angles are used to determine what animation should be used to when you are facing up, right, down or left. Is that right?
To be more specific, I am working on an RPG game, and say I have battle animations for a given character. Now This character has: Defend animation, normal attack and some skill animation. Where do sub-animations and animations come in here? What should I use for different animations for one character?
THANK YOU! <img src="smileys/smiley10.gif" border="0" align="middle" />