Actually Im getting some weird results as well.
+ System: Start of layout
-> Sprite: Set distort map size to 3, 3
-> Sprite: Set relative displacement at (3, 0) to XYZ(0, 0, 0) UV(50, 0) 100 %
-> Sprite: Set relative displacement at (3, 3) to XYZ(0, 0, 0) UV(50, 50) 100 %
-> Sprite: Set relative displacement at (0, 3) to XYZ(0, 0, 0) UV(0, 50) 100 %
Dunno, perhaps something has changed.