Basically this object loads a 3d mesh and you can rotate and scale it by the X,Y,Z coordinates.
We already have the 3D box object, and I think we should let Scirra get the 2D aspects completely working first.
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I agree.
Ashley posted the plugin SDK, so perhaps you should see if someone out there would make it.
Agreed, the 3D box was more or less a proof-of-concept. It's still a useful object, but it does prove that 3D and 2D can be intermingled in Construct's engine, allowing for stuff like true 3D meshes in the layout space in future. But Construct needs a lot of other work before we get on to that!
I have been very impressed by the 3D box object, as a proof of concept for 3d/2d integration.
Let's hope the release of the plugin sdk inspires someone to create more 3d functionality, such as the suggested Mesh Object.