Since I have seen alot of things latley with tools and what not I have decided that I will start working on a tool cap that will act as a level editor saver and loader all in one. I have entered the planning phase and have a few features that I plan on having in the cap when I finish it.
The ability to save and load levels to external files
I also want to have a mesh terrain deform so you can use meshes.
a paint brush so it will show the tile you are placing.
Place objects on different layers
Basic size manipulation.
a tool box with all your tiles shown
a grid option so you can make tile based as well as free form.
any other suggestions and comments are welcome. Im at school right so I wont be working on this hard core but I need a side project to distact my self when I get stressed so I though this would be a good idea seeing as there is none yet.