Originally construct used Python 2.5
In 0.99 it now uses Python 2.6.2
At some point I'll make it use Python 3.0.1...but since its quite early there might be bugs etc.
Originally when you clicked preview, it linked to the libraries from the installed directory of python...most people had Python 2.6.2 and thus it had compatability problems.
I've changed it so when you preview it links the python libraries to the one in the Construct directory, so it shouldn't matter wether you have python installed at all.
If you write:
For instance in Sprite:
instance.X += 1;
It will move every sprite to the right 1...
However, when I'm not drugged out (i had my wisdom teeth removed yesterday heh) I'm gonna add sol....so you can do like:
For instance in Sprite.SOL:
instance.X += 1;
And it will just iterate the sprites which are selected...meaning if you have the python block as a sub event of anotehr event it will use the SOL