Construct "Engineer's Edition"?

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  • Maybe some sort of custom scripting, like: "Event1 happens when Event2 is triggered by Event3" or something. That would make it a lot simpler.

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  • Maybe some sort of custom scripting, like: "Event1 happens when Event2 is triggered by Event3" or something. That would make it a lot simpler.

    Doesn't Construct already work like this?

  • Maybe some sort of custom scripting, like: "Event1 happens when Event2 is triggered by Event3" or something. That would make it a lot simpler.

    What you're suggesting wouldn't make it simpler, at all. English sentences are confusing when they have too many nouns and stacks of complex logic.

    A sound "x.wav" is played, a sprite7 is spawned, sprite7's position is set to 32,45, a sprite8 is spawned when sprite 1 is overlapping sprite 2 but is not overlapping sprite 5 and when sprite 1's variable 'speed' is greater than or equal to 45. Then....

    You get the point. Take some time to learn Construct.

  • Also, that doesn't sound "more advanced" at all.

    Construct is pretty damn advanced as it is.

    Perhaps take the time to learn it?

  • I HAVE learned it. Oh and why can't you have LOLCODE scripting? (e.g., HAI CAN HAS FILE "ak.txt"? VISIBLE "HAI WORLD!" KTHXBAI) http://lolcode.com/

  • No offense but it sounds like your trolling at this point. Why not take sometime to put your ideas in order and then come back with suggestions that are well thought out and make sense.

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