I really expected fish to be honest
I'm working on an engine that does this type of thing and a little more. smoothly bending joints that can have multiple images per joint, and multiple frames per image, which can be bent and distorted along curves, and can smoothly blend between any two animations with no extra animating required. or have a users custom design graphic tattooed on a characters arm, and be animated as if it were there to begin with, or the aforementioned tearing clothes and falling hats, character facial expressions independent of other animation going on...etc etc etc
there's a number of other features I'm planning, but I'm starting work on a video that showcases most of the major features very soon, so I'll save that stuff for that post when it comes. it's planned to be a commercial editor and plugin for both c1 and c2. it's pretty far along now, but the only videos I have uploaded were from a much earlier prealpha build where barely anything was implemented, but here ya go: