I know I can set the camera position to achieve the zoom effect if use Perspective projection. But when I use Orthographic projection. The object's size in the rendered image stays constant regardless of its distance from the camera. So, how do I change the view of the screen to zoom in?I've tried many ways but no success.
change the fov
Wouldn’t setting the layout scale, as you would to zoom in with normal 2d games work?
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Nope, seems like layoutScale has no effect if Orthographic is selected. Weird.