Why does Remove physics joint NOT remove joints

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2D fighting template based in the game that defined the fighting games genre.
  • I have 2 events that do 2 different things but requires one of the physics object to remove all joints connected to it.The removing of the joints is the main event for the 2 which means that in both events the object should have its joints removed.That is not the case,in the first one it clearly works but in the other it Doesnt happen.I dont understand why as i looked through the documents and i have searched around without finding anything that might point out that i am doing something wrong.I have even tried to remove joint multiple times in the event to try to see if there is anything that stoped it but i couldnt find anything.

    Here is some pictures that i hope is enought.

    Full Event:

    Working Event:

    Problem Event:

    PS.

    If there is a need for more information just write in the comment section and i will give it to you.

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