As I test my game, I often upload an app bundle compiled in C3 to the Play Console's internal testing, then use that to get an apk. But the apk already comes with some highscore values from older versions. If I compile an apk directly with C3, it doesn't come with anything saved (which is correct). Is there a way around this? Because I'm afraid of later releasing the game, only for some highscores to be automatically included on it.