Hello everyone, can you explain to me how I can set an audio limit?
Let's assume that when creating an enemy, it makes a creation sound
Is there any way that when multiple enemies are spawned at once, it only plays one sound?
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construct.net/en/make-games/manuals/construct-3/plugin-reference/audio
Is tag playing True if any audio with a given tag is currently playing.
Is tag playing
True if any audio with a given tag is currently playing.