im making basically dungeon keeper now i have multiple instance movement and pathing set up.
how do i rotate the camera on the layout view , i.e tilt the view point (so 3d blocks aren't just top down) and spin around the center point.(i have a working fps set up, but i want it just on the layout) i could do this in unity 9 years ago. but im rusty and new to c3
3d advice. is their a good way to make characters..3d.. and animated. i can set each 3d wall to a sprite on start layout. but 3d characters that have animations.. i could set them to a sprite for each frame i guess, is that the most efficient way?
im happy to do as is dungeon keeper1, and just have a 2d sprite rotate to the camera angle.
thanks all you legends