You mean in a side view game? Why can't you use Platform behavior? You should be able to configure all the settings - max speed, jump height etc.
As far as I know, the Platform does not have the ability to set the exact coordinates where the player should jump (point B). Also, a jump cannot be performed if there is no solid surface below. Or I am wrong?
I've solved this through qarp expression and variables for speed, acceleration, deceleration, and jump height, but I'm curious if it can be done in an easier way, through the already built construct 3 behavoir.
I tried MoveTo (X and Y position) + Tween (Y ping-pong); MoveTo (X and Y position) + Sine (half vertical period for parabola), but I couldn't solve it.