lionz
Really sorry about my bad English.
I'll tell you what I mean in points(easier for me).
.It is a 1 player game
.The menu has 3 button choices easy,normal&hard
.Easy-The dragon fires every 3.0 seconds
.Normal-The dragon fires every 2.0 seconds
.Hard-The dragon fires every 1.0 seconds
.You control an owl
.Your enemy is a dragon
.The dragon is a bot
.It is programmed to fire every x seconds
I want to find out how to-
#Make an event that sets the amount of seconds the dragon fires depending on what choice you picked on the menu
My problem is-
e.g.
*I made an instance variable for the dragon named "firerate"
*The initial value is 0
*On"Easy"clicked add 3 to "firerate"
Then I made an event
e.g.
*Compare instance variable-"firerate"= 3
*Another condition(same event)Every 3.0 seconds
*The action-Dragon spawn "fireball"on so and so
The problem is that when I previewed the layout(nothing wrong with the layout)the fire balls didn't spawn at all
I also tried sub-event/didn't work
I really really hope you understood
I'm poor at English
I welcome any help and appreciate it
Thanks in advance again
SHIRATSUYU
And whoops looks a lot of writing sry