Hey lionz
Thanks for the reply.
Yes I do have a "load game" where I use load and save event.
The only "load" events I use is-
On start of layout save as "mysave"
On Button clicked-load "mysave"
On "R" clicked-load "mysave"
On sprite clicked-load "mysave"
The blocks didn't show properly using this method,but everything else did.
I took off the "load" events and replaced them with "go to layout".
This way the blocks I edited showed correctly.
However if I clicked "R" the dragon would spawn then if I clicked it again the dragon wouldn't spawn, also the global variables didn't reset.
Though I suppose I could use-
On "R" clicked-"go to layout"&"Reset global variables"
But that didn't work.
But wouldn't it be easier to use "load mysave".
So have I overlooked anything?
Regards,
SHIRATSUYU