Hi everyone,
My game has lots and lots of global variables because my game is collection of many games.
So the issue goes like this:- When a game is played,some variables will change value,like "score" which was earlier 0 and later on it will be something else. But if the game is replayed,then definitely I will have to reset the variables to original values,like "score" back to 0
So the issue is, how to approach this problem. If I use "Reset Global variables",yeah it will run fine but there will be some variables somewhere else which will also get reset.And it should not happen
So currently my approach is:-
"On start of layout"->> "put this variable equal to ...."(same thing for other variables too). But problem is,I have many games inside the project and it will be tedious for me to do that
So friends,what is your opinion regarding this? I wish there was some option like "reset variables which are on this event sheet" something like that.
Thanks in advance