I want to make this lamp have bounceback when it gets hit by the player, The chain is a tiled background and the lamp part is an object. I am really struggling trying to find a smooth way for it to knockback then return to 0
If you want an example I was thinking of the one that are in blasphemous 1
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If the movement you are trying to replicate is that of the "bells" attached to the chains, it is a simple animation, the chain remains stationary, you just have to animate the piece underneath
I was more thinking it has physics like it swing when you hit it and not just an animation
you can try with Pin rope and physics behavior's