Hi everyone -
I'm trying to learn how to make games by working on a mini-golf game. However, I'm encountering some weird physics. I have the ball's collision box set to circle, and all the boundaries are immovable objects set to the bounding box.
Sometimes, when coming in slowly and at an angle, the ball ends up not bouncing off the boundaries but instead just sliding along them, like so:
and
You can find a playable version of the hole here.
How do I prevent this from happening, or is this just something I have to live with?
Thanks so much!