Hello,
I am trying to make a fighting game in Construct and I wanted to know if there's any way to make Construct distinguish diagonal D-Pad inputs.
In fighting games, things like special move inputs, jump arcs and blocking direction are all very reliant on the game's ability to tell that Back, Down and Downback (Look at your numpad and imagine it is a D-Pad or analog stick - 4, 2, 1 inputs) are all different things, and seeing as Construct 3 doesn't allow an event to be constructed as "If D-Pad Left AND D-Pad Down are pressed" I'm wondering if there's any way at all to make diagonal D-Pad inputs be recognized.
Thanks!