Why the sprites that I makes looks like made in PAINT

0 favourites
  • 10 posts
From the Asset Store
Paint the drawings the way you like, with 77 colors to make various paintings.Have fun and in the end save your painting
  • I never saw a game made with paint looking sprites. So I'm wondering, what am I doing wrong? my draw looks like they have been made on paint and when I see those made by other devs, that just look like it's smooth, well done. why my draw sucks? I'm trying to make it as smooth as possible with shadows effect that makes it look like more professionnel but there is not this "pro" looking, I don't get it.

  • Can you give some examples of what games you're referring to?

  • here is my draw

    and what I would like

  • I think the "pro" vibe is due to artists using software that let's line art wisp away, like the eyebrows of the image you posted, they're just a 3 thickness line, doesn't trail off into thin line.

    You could still use paint and emulate this effect, although not ideal and makes it more preferable to get the right software (many of which are free) and equipment (drawing tablet so you can make those wispy lines instantly).

  • frayt Hi.

    The second one has more detail and better light, so yours seems empty.

    But it's ok if you make all the graphics yourself in the same style, then it will be whole!

    There is one more thing that the character that the game has a sprite size of 64*128 sprite is better to draw 128*256 and so insert into the editor and then in the editor to compress. So when scaling on screens with high pixel density lines will be smoother. Here's an example.

    fex.net/s/cylnpfx

  • I think the "pro" vibe is due to artists using software that let's line art wisp away, like the eyebrows of the image you posted, they're just a 3 thickness line, doesn't trail off into thin line.

    You could still use paint and emulate this effect, although not ideal and makes it more preferable to get the right software (many of which are free) and equipment (drawing tablet so you can make those wispy lines instantly).

    thank you for reply

    I'm using drawing tablet, and software like photoshop and clip studio paint pro

    How to make smooth line? and increase resolution without making it bigger?

  • frayt Hi.

    The second one has more detail and better light, so yours seems empty.

    But it's ok if you make all the graphics yourself in the same style, then it will be whole!

    There is one more thing that the character that the game has a sprite size of 64*128 sprite is better to draw 128*256 and so insert into the editor and then in the editor to compress. So when scaling on screens with high pixel density lines will be smoother. Here's an example.

    https://fex.net/s/cylnpfx

    Hi, thanks for reply guys

    didn't get editor compress thing? construct 3 don't recognize your c3p project :(

  • didn't get editor compress thing? construct 3 don't recognize your c3p project :(

    editor.construct.net/r397-2

    Try Construct3 in this version.

    I downloaded and checked everything opens.

  • okay that's working! how did you do these low fine res?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • okay that's working! how did you do these low fine res?

    In the editor there is the real resolution of the sprite, I marked in blue on the screen and the one that will be on the stage I marked in orange, on the stage the sprite can be scaled.

    You as an artist drawing in raster graphics should always draw your characters as high resolution as possible, you can always reduce it.

    After the first prototype is ready, you can pick up the minimum resolution of the sprite at which it will not look terrible to you. After that we insert this image into Construct3 and if the sprite turns out to be larger than necessary it can be reduced mashtabirovanie (orange on the screen) after that you need to see how it looks on different screens, I always look on a computer and on mobile.

    These tips are NOT about pixley art or vector graphics.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)