500$ is nothing on mobile, try 500 thousand or even million USD, and maybe you'll have a chance to reach a few hundred thousand players.
Unless your game is shit, then you have no chance at all, you can't polish a turd, and you can't market it either, and you should focus on making more games, and receiving more feedback. As others have said, peer feedback is invaluable.
I'm saying this in the most compassionate and friendly way possible, delusion is your worst enemy in any creative career including game dev.