I'll try to make some time next week to go through the suggestions platform and update the status on some of the ideas, starting with the ones with the highest votes (as those are presumably the ones most people care about).
This is greatly appreciated, although I understand the community member's uncertainty with the suggestions platform as of now - I haven't used my votes in over a year, I don't even remember what I voted for (probably my own stuff mostly, how selfish of me D; ), and I would assume there's more people that's done this too.
I think the solution is to figure out how to have fewer ideas that most people care about. Having hundreds of suggestions covering years and years of potential work is indeed getting unmanageable. So, if anyone has any ideas on how to radically reduce the number of ideas, let me know... but I'm pretty sure things like letting people have more votes, and be able to submit more ideas, will just make this much worse.
Oh! How about this: Lets assume the suggestions plaform did not contain years-old votes, or lets just ignore that aspect for now:
Perhaps an occasional poll on social media of the top 5 most-voted ideas (as long as they are approved and would be viable for Scirra to produce, i.e. you won't ever have unrealistic ideas such as "Native export" appear on this poll)? This would give the community more chance to give direct influence to Construct 3.
I would see myself ALWAYS casting a vote on something like this. If something I really care about was never getting voted on, I would be on the forums discussing it more amongst the community, rather than thinking "should I try to convince Scirra/Ashley in a forum post?".
If you had run a poll a few weeks ago with "3D Shapes" and 4 other ideas, then I'm very confident that "3D Shapes" would have amassed loads of votes as it's common knowledge amongst the community that "3D" is a desire from a lot of people. For me who would not be using 3D Shapes, this would have still been a good poll result from my view, because it feels like, as a community, we have made a group decision to influence the future of Construct 3. (Little do we know, that you may have picked 5 things YOU are interested in developing, yet we as a community would feel like WE made the decision. ;) )
It's your software though, you might have a confident idea on what's best to do next for Construct 3 - after all, you made this software and pretty much live and breathe javascript and gamedev, and a lot of us really trust your instinct and decisions when you respond on the forum. I suppose even an occassional "minor ideas" poll where something a bit more smaller (e.g. NOT "3d shapes", but a further improvement to something already existing or something) so that Scirra can work on whatever complicated thing they have in development, but still maintain a sense of "Community has some influence".
But yeah - On a sort of casual note - It always looks like so much work is directed towards yourself Ashley. You have on Construct's homepage that you have 180,000 monthly customers, but you have about 2(?) programmers. I think a lot of us can recognise that you have a LOT of people coming up with all sorts of suggestions and expectations for what Construct 3 should focus on, and it is impressive how much has been produced with such few (very talented) staff. I don't know how you guys do it. Construct 3 itself, the several editors within C3, many plugins that need updating whenever Google/Apple/This/That update something, people eager to have a say in the next features of C3, forum posts etc. I know not ALL of that is on your plate and you have other staff that do great work for Scirra. Yet, you still bust out regular beta updates and such with complex features often. It's impressive to say the least.
I hope the workload gets even a tiny bit lighter for you one day, hopefully more staff is a viable option (it's none of our business how you choose to run Scirra) or even volunteers helping out at some point - I don't know. Maybe some day you can go back to writing occassional blog posts again as a more cathartic bit of work in your day job (assuming you enjoy writing those; Myself and many others enjoyed reading them!) Amazing bit of software though, we can all agree, it's why we are so determined to have influence to C3's next features.