Same... with HTML export
Try deleting all audio files before exporting. If it helps - try to find which files cause this. At least when I had this issue - this solution helped
Check for errors in the browser console. It's probably returning 404 not found for some files because you forgot to upload them (or the server is misconfigured).
Not sure if it's related and apology about my non experience (I only picked C3 up in Ludum Dare to study it a little bit).
When testing the C3 project examples, I've found that they return a blank screen on iOS Safari but work as expected in iOS Chrome. This is weird because Chrome on iOS is nothing more than a shell on Safari engine.
This great C3 game is an example:
salmanshh.itch.io/bubbun
Any clue?
That game loads fine for me on an iPad running iOS 13.
Nope, not for me. I'm on iOS 12.4.2 on a iPhone6. Works just on Chrome.
Will try and get a log and post a bug if that's the case.
Thanks for looking into it.
Develop games in your browser. Powerful, performant & highly capable.
I just tried iOS 12.4 as well and it worked fine there too.
This is absolutely typical and is why we have the bug report guidelines - usually we cannot make any progress at all without all that information.
Sure thing!
let me get a bit more useful information for you.
Thanks a lot
Found the issue!
My fault really, I had webgl2 enabled under experimental features. Clearly not there yet for Apple (meh!)/
Thanks Ashely for taking the time to try.
Experimental features are disabled by default for a reason - usually they're known to be broken or unfinished. So if you do happen to try them out make sure you disable them afterwards.
Sometimes I wish apple would just go under already, not gonna happen but one can dream :V