So let's say I want to add a Vector3 style 1d array to my sprite. Currently I would add three separate variables to it (X, Y, Z) and call it like this: Sprite.X, Sprite.Y, Sprite.Z. The variables list can get really really long.
What does everyone think about being able to add a 1d array style behavior to a Sprite (such as [3]) ? For instance if you added a 1d array named 'myArr' with a length of 3 to your sprite, you would call it like Sprite.myArr[0], Sprite.myArr[1], Sprite.myArr[2].
Opinions?