Yes, I've read the tutorials by Ashley about the multiplayer object. I understood the whole concept of multiplayer, syncing the objects, associate peers with the object that they have to control, sending the inputs to the host, etcetc.
The problem is, I've been working on a game for the iOS and I've been trying to figure out the multiplayer object on my game, but I can't seem to make it work, because the concept of my game is way different than the ones in the tutorial (Real Time & Pong). So that confuses me alot, because the way that the character is controlled in my game is different, etcetc.
If someone can teach me online (skype), I'll be more than happy to even pay you hourly. Let me know here if you are interested.