TAMI Heavy Industries (Pre-Alpha Demo)

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  • Hi guys, I try to make a game and I need your comments in here.

    steam greenlight pulp page of the game: click

    please feedback with your comments :)

  • Nice game. I hope you will reach 5000$ goal, but but it won't be easy for this game to make so much money...

    Also you should fix collision box of player and car ;)

  • thanks, i'm gonna fix it.

  • I think it has potential, love the pixellated ground.

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  • I think it has potential, love the pixellated ground.

    Thank you Windwalker

  • steam greenlight pulp page of the game: click

    please feedback with your comments :)

  • I'll admit, this seems like one of the more interesting/well done top down shooters I've seen in a long time.

    Have you thought about going the Reloaded route and designing levels for players to navigate while enemies continuously spawn? Or the Fallout route of making an open world, maybe stories and individual missions?

  • I'll admit, this seems like one of the more interesting/well done top down shooters I've seen in a long time.

    Have you thought about going the Reloaded route and designing levels for players to navigate while enemies continuously spawn? Or the Fallout route of making an open world, maybe stories and individual missions?

    thanks for feedback :)

    exploring levels is a topic for me, but i dont think i can handle fast-flowing gameplay with it. but it has a story related results to experience :)

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