<img src="http://i47.tinypic.com/6jiqdg.jpg" border="0">
*Update 8/16/62012*
For the PC, Mac, Wii U
<img src="http://i.imgur.com/lbeRAPXl.jpg" border="0">
*Update 7/20/2012*
I created a basic demo of the game and uploaded it to Scirra Arcade. The game has a lot of work needed to be done and I also had to strip a lot of things in order to get it under the 10mb file size limit :(
BUT check it out, let me know what you think. :)
Thanks for the support!
<img src="http://datboidrew.com/blog/wp-content/uploads/2012/06/playsuperubiland_scirra_arcade.jpg" border="0">
http://www.scirra.com/arcade/games/addicting-action-games/1487/super-ubi-land
Coming Feb 2013
<img src="http://i50.tinypic.com/wjurdk.jpg" border="0">
*Update 7/15/2012
new video showing gameplay with some updated sprites
*Update 7/12/2012
New assets that I drew for Super Ubi Land. Now that I have the mechanics solid, I'm focusing on the art.
<img src="http://i47.tinypic.com/2h2kvx0.jpg" border="0">
ORIGINAL POST
My name is Andrew Augustin. I am the artist for Notion Games. I am not a programmer by any means but I am wanting to learn more about what goes on in games beyond just creating the art so I bought Construct 2. I am creating a personal project called 'Super Ubi Land' (obviously inspired by Mario and other 90s platformers).
I plan to complete this game and create it all in C2. So far, C2 has been really easy to get into. I have played around with it for about 5 hours and I created this build of Super Ubi Land:
Ubi is a character that I created for my other game for the iOS called 'Up Up Ubi.'
(I am currently trying to figure out how to make enemies move around and also have enemy birds that fly around. I'll keep looking around and try to figure things out but if you know of any good tutorials with that in specific, please link me. Thanks)