Lost in the Dark UPDATE (AWSD & ARROWS)

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  • Hello everybody,

    I would like to present you my latest project, a lightmanagement dungeoncrawler with random generated dungeons.

    It is just in PRE ALPHA and still WIP...

    So here is the link: Lost in the Dark

    Please give me feedback and I know there are still a lot of bugs...

    Stefan

    Screenshot:<img src="https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-ash3/557276_346988568715790_2028331674_n.jpg" border="0">

  • the visuals look nice, and the pathfinding seems to work fine, but any real reason why there's no arrow movement?

  • Hello SuperPowerJoe,

    first of all: NO, there is no real reason. But in the past I did a lot of retro games and most people who played them didn?t like the key movement, so I decided to use Mouse Movement and Pathfinding for this Game...

    But I see/know your point of view, there is another game I am working on (A kind of Boulder Dash/Emerald Mine) and there I implemented Keymovement and thats real cool for that kind of game.

    Have a nice day and thanks for testing...

    Stefan

    P.S. Sorry for my poor english, I am from germany^^

  • looks great Kuschelbauch! cool pathfinding. i didnt know you could do that kind of thing in construct2.

  • The pathfinding is pretty amazing indeed.

  • Hello again,

    and thanks for testing to everybody.

    And this is for you jogosgratispro:

    <img src="http://www.dungeonsandmines.com/pathfinding.png" border="0" />

    I hope this will help you with your TowerDefense Game...

    So, have a nice day and please leave a replay if find any bugs or when you have questions...

    Have a nice sunday...

    Stefan

  • good job, i like the game and the art <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Very nice game!

    it would be great a multi-player mode girl vs boy(with wasd vs arrow controls).Just my 2 cents <img src="smileys/smiley4.gif" border="0" align="middle" />

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  • Kuschelbauch,

    thanks for the sample.

  • I like it quit a bit. Its an interesting concept and I think you've done well with it. Also it was one of those times when you're like, "I didn't realize you could do that with Construct!" Good job, oh and kudos for sharing your code.

  • Hello and a nice monday to all of you,

    there is an actual update on the server. Now you can use AWSD, Arrow-Keys and the Mouse for pathfinding... it?s your choice^^

    I hope everybody is happy with that, you can also instantly switch between the controls while the Dungeon is running.

    The link: LOST IN THE DARK

    Please keep me informed if there are any bugs...

    Have a nice day.

    Stefan <img src="smileys/smiley16.gif" border="0" align="middle">

    P.S. You have to refresh your Browser to get the updated version of the game running.

  • Another Update!

    The Characters are now 30% faster, so the game looks a lot more "speedy"...

    I hope you enjoy it and you have to refresh the browser to get the updated version running.

    Have a nice day.

    Stefan

    And a new Screenshot:

    <img src="https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-ash4/193270_348138991934081_1042837116_o.jpg" border="0" />

  • very nice game, you could implement clay.io and have an actual highscore tabel ;]

  • Just a small graphics comment.

    It's a bit harsh the way you transition what is in the light and what is in the dark. It would add a lot to the experience if there was a very short fade from light to dark and dark to light.

    Apart from this small minor detail, really good game!

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