Advanced Ragdoll example

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  • Here's an example of a ragdoll character i am hoping to include in a game.

    There's no instructions, just run it and the dummy will do the rest.

    <img src="http://dl.dropbox.com/u/22173473/ragdoll.png" border="0">

    ragdoll

  • Looks great! What kind of game will you be building around this?

  • Looks great! What kind of game will you be building around this?

    Some sort of space based physics game?

    ..anyway here's the capx if anybody wants it.

    Example

  • Thank you so much for your exemple.

    I noticed now is possible also joints constraints. Fantastic! Now I'll redesign my game <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Hey man!! Its a big help xtra full done!!

    Thanks for the show!!i really appreciate it!

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  • Thanks Chris this will come in handy!http://www.scirra.com/forum/smileys/smiley1.gif

  • This is the coolest thing ever, Chris! I just happened to have a cutout fantasy character laying around, so I wired him up and he was floating around in space in no time.

    It's actually rather creepy in a way. I spent a lot of time making this guy, yet he was never more than just an electronic paperdoll who would animate the way I made him. But now...

    He's alive. <img src="smileys/smiley15.gif" border="0" align="middle" />

    I'm going to add his other two limbs and then I'm going to watch him thrash around awhile. I may not sleep tonight.

  • Very Nice.. Has anyone else done something else with this? I would love to see someone figure out a way to have RagDoll and Platforming co-exist, like w/ normal sprite behaviors for walking/running/shooting/etc.. but then for falling, jumping, swinging, climbing, bouncing, getting hurt / shot have it physics enabled so he could thrash around... I have a sidescroller game in mind already, and am looking for ideas / ways to make this work together.. I may end up with faking the physics and just doing normal sprite animations for everything, but it would be alot kewler if I could turn it on and off, especially for my game in the works.. ;')

    Thanks for any and all help with this, ideas, suggestions, code examples, etc.. Thanks..

    Ken aka StOrM3

  • Very Nice.. Has anyone else done something else with this? I would love to see someone figure out a way to have RagDoll and Platforming co-exist, like w/ normal sprite behaviors for walking/running/shooting/etc.. but then for falling, jumping, swinging, climbing, bouncing, getting hurt / shot have it physics enabled so he could thrash around... I have a sidescroller game in mind already, and am looking for ideas / ways to make this work together.. I may end up with faking the physics and just doing normal sprite animations for everything, but it would be alot kewler if I could turn it on and off, especially for my game in the works.. ;')

    Thanks for any and all help with this, ideas, suggestions, code examples, etc.. Thanks..

    Ken aka StOrM3

    ---------------------------

    I think it's better to keep physics objects and platform objects seperate. You could always have a character (animation framed) for the platform stuff and a hidden physics based 'clone' that you would use for crashing, falling etc...you would just need to make triggers to make them appear and disappear.

    --------------------------

    Heres another example using the dummy to simulate a crash-

    <img src="http://dl.dropbox.com/u/22173473/crash2splash.png" border="0">

    Test

    Capx

  • The dropbox download link has no longer available,please reupload it! :)

  • Yeah - that's pretty annoying, I wish people would stop using Dropbox for such examples

  • I would like to see this if you can re-upload it, please ?

  • Most definitely, dropbox links are always down. Maybe Scirra can repo small projects, like give us a very limited amount of hosting, and if our projects are popular or have a positive effect on the community, more space could be enabled.

    Just a thought, because I've encountered this problem elsewhere.

  • Well the arcade does have an example game section for examples

  • Sorry Guys

    I accidentally deleted all my Dropbox files...this is why the links are 404.

    I have a backup up, but because of bandwith restrictions (Vodafone dongle) I am unable to restore all of them.

    I will try to restore any that I get requests for....starting with these Ragdoll examples-

    (Capx files)

    Ragdoll1

    Ragdoll2

    <img src="smileys/smiley4.gif" border="0" align="middle">

    Browser Demo's added-

    Run Test1

    Run Test2

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