Some Web Games I've made with C2

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  • Hey guys,

    I just thought I would post a few games my ADHD self has been working on. Most of them are done as far the gears go, but still need more graphics,sounds, bug testing, and content.

    NinjaSnap:

    This is a physics game build toward the mobile platform. I still have to add some context sensitive camera zooming and add more graphics and levels. But most of the base components are done.

    http://simple-distractions.com/NinjaSnap/

    CynicRPG:

    This is a Dystopian Zelda-Pinball hybrid. An experiment with top-down stealth/action gameplay.

    http://simple-distractions.com/CynicRPG/

    Super:

    This is the game I am "mostly" working on. It's a superhero roguelike, played in the platform style. It still needs a lot of work, and is constantly being tweeked... but it's pretty fun to jaunt around in.

    http://simple-distractions.com/Super/

    Let me know what you think. I'm curious what some peoples reactions are to some of the play-styles.

    Thanks!

    -Jeff

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  • hahahaha really funny games!

    NinjaSnap: I like it, because it is a short one. But that's just my personal taste. There are 2 things i would criticize, 1) I didn't know when it was finished, at the end there was only this other ninja left, did I win? and 2) it took me some time till I found out that this power bar is working in the other direction. I was used to start at the character and push it as far as I want, but here it was the other way around, I hope you get what I mean.

    CynicRPG: I haven't had enough time, but it looks awesome! Very intuitive.

    Super: Reminded me a lot of GTA, because you can work, go to hospital, you've got these stars etc. I was just a bit confused by all the boxes and things lying around, like the doors you can't use and boxes above etc., maybe I played too much SuperMario, but when I see boxes... I want to destroy them!

    Cheers, Julia

  • Julia:

    Hey sorry about the late reply. I've been working like crazy this week. Thanks a lot for those comments. It was just the type of feedback I was hoping for.

    NinjaSnap: I'll create instructions for the goal (currently, it's just to kill all of the non patrolling ninjas), and for the "Snapping". I must have forgot to create some instruction in the Dojo. Originally, the snap did work in the way you were used too. But I found that on mobile devices, my fingers got in the way when I tried to do trickier maneuvers. Maybe I'll add an option to do the snapping both ways.

    CynicRPG: Let me know what you think. It's really just a shell of a game at the moment. But I got pretty far on some of the content.

    Super: I'm not sure what you mean by boxes. But, I think this means I need art lessons in pixel land. lol. However, I will say that I plan on making the "Cleaner/Janitor" character do a lot of collecting tools, while ground pounding rats below, and breaking boxes of sorts with perhaps some power-ups hidden inside.

    Thanks again for the comments. They were much appreciated!

    -Jeff

    EDIT: Clarity.

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