Try my first two lvls

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  • 5 posts
From the Asset Store
This is a Dungeon Master tool & the 1st of 12 Combat Engines from the Building Combat Engines for Browser Games workshop
  • UPDATE: New link changed a few things around, the "death from water sound" as well as a slightly better HuD.

    Thanks for all the feedback

    _http://tikimanthegame.altervista.org/Tikiman/index.html

    Looking for some constructive criticism on my first two levels. I realize i am not the best artist in the world and i plan on updating most of the artwork eventually, been working on this off and on for a couple weeks now. Im more interested in feedback from gameplay. I would like to add a fun story line at some point. Thanks for Everything!

    Edit: guess i can not post url's lol

    http:// tikimanthegame.altervista.org/alterpages/Tikiman/ index.html

    (if interested in trying just close the space gaps)

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  • For those interested while not having to fiddle with the spaces <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    http://tikimanthegame.altervista.org/al ... index.html

    I definitely like the artstyle, but the interactive objects do not stand out enough from the world/background. I hardly noticed you could pick up coins until it was in front of a blue sky background. Games in general should visually separate interactive objects from the game world.

    And I'm not quite sure what to do when on one of those lianas to climb up (arrows to move/jump, am I simply missing some key config there?)

    ALSO PLEASE NORMALIZE YOUR SOUNDS!!! I think a bird exploded in a tree all the way across the street because of that DeathSoundofDOOM <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad">

  • "I definitely like the artstyle, but the interactive objects do not stand out enough from the world/background. I hardly noticed you could pick up coins until it was in front of a blue sky background. Games in general should visually separate interactive objects from the game world."

    This is something I had not really though about. But very good point. I am going to work on that. And yeah that death sound is ridiculous. I actually though that i had taken it out before I exported the game. But now it is stuck in there for this demo. Really sorry about that.

    P.S thanks for posting the link. I am going to go to tinker with the game now so in a little bit i can export a more comfortable demo by the end of the day.

  • I like your choice of music very suitable. Also like the toon, Overall not bad.

  • Thanks!

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