Hi everyone, just want to give an update on how the development of the game has gone. After over 12 months of development of the game with Construct 2 I am afraid that we have accepted defeat and moved to a new development platform.
In this case we have moved to Renpy, recently it has had some massive updates which have made the free visual novel creation tool just so much better for development. We really wanted to use construct 2 for the game but it simply started to fall down a bit when we wanted to use very large graphics and sprites.
Swords of Edo currently includes over 30 different high resolution 1280x720 detailed backgrounds and a hundred plus individual character sprites and animations and sadly loading all that seemed to cause C2 some issues. Renpy however loads it all seamlessly as it was designed as a dedicated platform for this kind of game.
Anyway we love working with C2 and will continue to do so with our other games but for now it seems Renpy really is the best if you want to make a visual novel game.
Swords of Edo is now in the top 100 games on steam greenlight and is about a month or two away from final release.
Thank you to everyone who has supported the game development so far.