hi all,
this is my first playable prototype. it's a infinite running with a teleport ability. the only control is clicking(touch) on the screen to teleport the main character, once you're in the air, gravity kicks in.
I need your opinions/suggestions on my event sheet. I'm not sure I'm doing this in the most efficient way.
touch(enabled mouse click) feedback is very slow. I wonder if this is normal.
you can play the alpha version at: http://moonsunglee.cafe24.com/temp/URST/
capx file: https://www.dropbox.com/s/ct8juxrwjoskp ... .capx?dl=0
I used rex_pin2imagepoint plugin:
http://c2rexplugins.weebly.com/rex_pin2imagepoint.html
Thank you all in advance.
You should just change the touch event. The on tap event is more useful for buttons, as it has a time delay before being able to tap again. It also does not register as a tap when the player doesnt lift his finger exactly where he touched first and quickly. You may want to add a timer variable to ensure the player does not spam the teleport function.
Great idea and nice art.
But the player will die if i clicked on the floor, you need to fix this.
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thanks Po10c!, I will definately try that out. that's exactly the information I wanted to see!!
A0Nasser, I will take a look at it. thanks for the feedback.
idk why but its laggy as hell for me..
this game is FUN !