Hey everyone!
Has anyone else had their 300kb game compiled into an 18meg APK?
I disabled most of the Plugin Options and I am still collecting 17.7megs from somewhere.
Is this normal?! :/
Haven't tried it myself yet, but from what I've read this seems like a normal exported file size.
In this thread (here) IntelRobert mentions that the Crosswalk package has now been reduced from 20-25MB to 17MB.
Develop games in your browser. Powerful, performant & highly capable.
Well that is just ridiculous. I hate CocoonJS but it looks like I'll be switching back until something improves with the Intel XDK.