Hi, I've made a small game that uses the callJS plugin to call a javascript file that does some calculations. I'm using appMobi (for the first time :) to wrap the game but I've run into a problem...
In the emulator appMobi has no problem with the callJS plugin, but when I test it on the ipad, I get a black screen.
I've made a smaller file for testing and identified that it is, in fact, the callJS plugin that is causing the problem, but I can't figure out what to do about it. I think the problem has something to do with appMobi not being able to find the .js file. I put the file in the bundle and tried adding a line in the head of the index file, but no improvement.
Does anyone have an idea?