Global variable is not enough when you have event with lot of actions and waits. Actually my event is around 20 seconds long. I want to exit event execution, say when its half way though like 10 second when same event is raise again.
My event looks like this:
Touch|On tap gesture on sprite8 : textbox1: set visible
system: wait 5 seconds
textbox2: set visible
system: wait 2 seconds
sprite3: set visible
system: wait 3 seconds
sprite5: set animation frame to 3
system: wait 4 seconds
textbox4: set font color to rgb(0,0,255)
system: wait 4 seconds
sprite5: set animation frame to 2
...