clarkkentnicdao's Forum Posts

  • i fixed mine by removing the browser plugin in the capx i exported.

  • i just read the manual of ashley. and it said there you can check the error on the browser

  • an apk sir

  • On intel xdk building settings you can choose wich crosswalk version use. Try the oldest 14.0

    i tried that too. but still the same. i have this error on ctrl+shift+J in chrome and i got this error.

    GET http://localhost:50000/.ogg 404 (Not found)

    C2AudioBuffer Audio_plugin.js:1095

    instanceProto.getAudioBuffer Audio_plugin.js:3045

    instanceProto.startPreloads Audio_plugin.js:2973

    Runtime.areAllTexturesAndSoundsLoaded preview.js:1809

    Runtime.go preview.js:1859

    (anonymous) preview.js:1946

    (index):1 Uncaught (in promise) DOMException: Unable to decode audio data

  • GET http://localhost:50000/.ogg 404 (Not found)

    C2AudioBuffer Audio_plugin.js:1095

    instanceProto.getAudioBuffer Audio_plugin.js:3045

    instanceProto.startPreloads Audio_plugin.js:2973

    Runtime.areAllTexturesAndSoundsLoaded preview.js:1809

    Runtime.go preview.js:1859

    (anonymous) preview.js:1946

    (index):1 Uncaught (in promise) DOMException: Unable to decode audio data

  • GET http://localhost:50000/.ogg 404 (Not found)

    C2AudioBuffer Audio_plugin.js:1095

    instanceProto.getAudioBuffer Audio_plugin.js:3045

    instanceProto.startPreloads Audio_plugin.js:2973

    Runtime.areAllTexturesAndSoundsLoaded preview.js:1809

    Runtime.go preview.js:1859

    (anonymous) preview.js:1946

    (index):1 Uncaught (in promise) DOMException: Unable to decode audio data

    i've got this error

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  • > my apk stop at some % and it won't continue anymore. sometimes it will say Unfortunately, game stopped etc. how will i fix this? im using intel xdk

    >

    > update1: it works sometimes but it is going back to stock at some % (red text percentage) and Unfortunately, game has stopped.

    >

    try with an older version of crosswalk

    do you mean intel xdk?

  • its not the size of apk, is the audio files, disable pre-loading audio. and see if that works.

    before it is okay. but now i dont know. i didnt add any audio as of now

  • my question is why my apk stuck at loading screen? i mean i am using percentage text and most of the time it stuck at something % and it turns red. my approx. download is 101.2mb memory use: 1002.3mb i need a help please help me thanks

    does 101.2mb affects it or not?

    im using intel xdk

  • my apk stop at some % and it won't continue anymore. sometimes it will say Unfortunately, game stopped etc. how will i fix this? im using intel xdk

    update1: it works sometimes but it is going back to stock at some % (red text percentage) and Unfortunately, game has stopped.

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  • try to use invisible spawner then use the pick instance

  • Make a global variable difficulty when 1=easy, 2=medium, 3=hard (if you want text its okay too). Just like when the player clicked the easy set variable to 1 or when in text ("easy").

    then make it like this...

    (use compare variable) difficulty = 1

    sub event: every ? second

    sub sub event: spawn bubble

  • congrats

  • try this. when the bullet hit the enemy destroy the bullet.

    or you can look at the example top down shooter