odiusfly it looks like HUD
yeah layers with parallax 0,0
pathfinding, platformer, bullet, custom behavior, lerp or move to plugin... or maybe set position put more details in to your problem. More power!!!!
Try to put it on local storage. Global variables is your best friend in your problem. If you want to show the shield only once. try Trigger once while true and put more condition in to it. i hope i helped you.
Just edit the title put [SOLVED] on it
Good luck and keep using C2!
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Can you show us the code? or provide some capx or screenshot of your work so that we can actually see what is going
i agree with — Try the container thing and when the bullet is destroyed then destroy the particle that hitted the with bullet.
i already figured it out now. thanks
And I want to know how can I input text on textbox and transfer it to localstorage. thanks for the answer guys! more power!
global variables + local storage
Aphrodite is correct.
don't put restart layout on the other layout so that the music will continue playing. and on the 6th layout, stop the music by tag and start playing the new music on the 6th layout
is cranberry is active? he/she is MIA..
event: on touched/on clicked
action: change gravity
action: wait (for how many seconds you like)
action: change back the gravity
and add some global variable on it
try to put on item missing set the h.s to 0