Yes .. you can make a text .. than as event "Every Tick" -> "Set Text to:" and now you have your variable like "timer" and your "SET TEXT" has to look a bit like
"Your current time ist: "&text1.timer (text1 is the name of you text and with ".timer" you are opening the variable TIMER from the object TEXT1, IF you have "TIMER" as a global variable just make &timer without text1. or something like that"
Or you could just make the text like this:
text1.timer
timer
othernamefortext.timer
Hopefully you was looking for that =)
Cheers