Hello guys, I'm bad at physics, can not create action:
Character throwing another object.
A platform game where the character throws grenades.
Do not know how to use the commands of physics.
Can anyone help me?
Here you have an example
https://mega.co.nz/#!GM1hESqY!2REXtu1-e ... l_E1T6k534
The grenade uses bullet behavior, wich has a gravity setting you can tweak to make bullets fall and simulate grenades.
you can also improve the grounad by adding the "CompareX" to your enemies to let graunade destroy only enemies that are inside grounade killing range.
Example:
CompareX of enemie <= myHero ..... enemy Destory
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Thanks
Here you have an example https://mega.co.nz/#!GM1hESqY!2REXtu1-e ... l_E1T6k534 The grenade uses bullet behavior, wich has a gravity setting you can tweak to make bullets fall and simulate grenades.
Do you have the example? The file is no longer there.