GeekyGames's Forum Posts

  • 10 posts
  • Hello community,

    I have a game that was working fine until I upgraded my operating system from windows 7 to windows 10, now I cant shoot while running or jumping in game. The strange thing is that if I change the shooting button from left mouse click to any other button it works, This problem seems to only be on the left mouse button of my laptop (if I connect a mouse it also works and No there is no problem with my laptops left mouse button); Any ideas?

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  • Hi - when is this happening - in preview mode?

    I would suggest trying another browser, but also trying an old version of you game (do you have some backups?).

    yes in preview mode, I tried another browser and got the same result, my backups alsow don't work correctly and if I plug in the x-box controller (my game can also use the x-box controller) it works perfect. It's like if windows 10 mouse and keyboard drivers dont work correctly with construct 2.

  • Hello community,

    I just upgraded my operating system from windows 7 to windows 10 and now my game is not working like it used to. If I'm runnning I cant shoot, I need to stop and then shoot, it's strange because it was working perfects before the upgrade and the upgrade is not suppose to affect the game like that. What do you guy's think happend?

  • Thank you for your replays, I just fixed the problem adding a condition "when hit effect animation finishes destroy hit effect"

  • Hello people,

    I have a condition that says "if bullet collides with the enemy family then spawn a hit effect and destroy it"(destroy the hit effect). The problem is that if I hit 2 enemies at the same time it spawns multiple hit effects and it doesnt destroy them, so if I keep on hitting 2 at the same time it creates so many the game starts to freez

  • Here you have an example

    https://mega.co.nz/#!GM1hESqY!2REXtu1-e ... l_E1T6k534

    The grenade uses bullet behavior, wich has a gravity setting you can tweak to make bullets fall and simulate grenades.

    Do you have the example? The file is no longer there.

  • Then you need (only 4 licensed c2)/use families.

    https://www.scirra.com/manual/142/families

    Or nick name the solids with one of the 2 plugins by rexrainbow.

    Ok, thanks.

  • Hello people,

    I'm looking for a way to detect collisions with all objects that have the solid behavior.

    I could just detect them one buy one, but I'm looking for a optimal way with just one condition.

  • You are right, thanks!

  • Hello community,

    I was wondering is there any function for the gamepad axis that detects when you release it, like on key release for the keyboard.

    The only solution I can think of is comparing "if(left analog x axis == 0)" and then use a timer to stop it. But is there a easier way around this problem?

  • 10 posts